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News about Jagex, from Jagex

(no subject)
official_jagex
We've launched a new RuneScape News RSS today, at http://news.runescape.com/latest_news.rss and on LiveJournal at runescapenews. We also have RuneScape Developer Blogs available at http://devblog.runescape.com/rss.ws and on LiveJournal at runescapedev.

Enjoy :-)
Mod Ajd

The FunOrb Digest
official_jagex
Since we announced Armies of Gielinor back in January, there have been a number of updates to our sister site, FunOrb. This includes Kickabout League: a fast-paced, arcade-style football (aka soccer) game, with online, real-time multiplayer for up to eight players.

You might not think a football game could have much in common with a fantasy RPG, but Kickabout League encourages you to gain experience for each of your players, buy trinkets to give them new abilities, customise your team’s look, and even trade them on a Grand Exchange-style online auction system. It can also get quite brutal as you pummel, dodge and foul your way up the highscores to the top of the Diamond Division.

Last week saw the release of Steel Sentinels, in which you pilot hulking mechs in frantic multiplayer battles with up to twelve players. The game also features an extensive single-player campaign mode that gives you access to twelve classes of sentinel, including the flight-capable Hurricane-class and the devastating Valhalla-class. Each sentinel can be fully customised and armed with an array of lethal weapons, including guns, rockets, missiles, lasers, plasma launchers, lightning beamers and others even more destructive.

Armies of Gielinor has seen a few updates in that time, too. There are now team games for up to eight players (with team chat); some well-known RuneScape items (e.g. rune armour and rings of life) to boost the effectiveness of your army; a prestige system to show off how skilled you are; plus a host of other tweaks and improvements. The FunOrb team is currently hard at work on a single-player campaign mode.

Then there’s Virogrid, a spiritual successor to the old Jagex game Slime Wars, plus updates to Zombie Dawn (a batch of levels set in the UK), Zombie Dawn Multiplayer (new maps, including a competition winner’s design), Miner Disturbance (a Super Volcano), Brick-a-Brac (new levels) and Escape Vector (new game modes).

Finally, we’ve recently published the results of the FunOrb Q&A session on the FunOrb forums. Click here to read the initial answers and live Q&A.

You can head on over to the FunOrb website to play the above games, and many more, for free, using your RuneScape login details.

Mod Korpz
Head of FunOrb

RuneScape Q&A – Player Support
official_jagex
The second of the RuneScape Q&As has been published, this time dealing with questions put to the Player Support team. The answers can be read either on this forum thread or in this Developers’ Blog.

We shall also be running a live Q&A session on the forums tonight, from 8-10pm (official forum time). So, if you have any questions you think the Player Support team might be able to answer, head over to this forum thread at 8pm to find out how.

Mod Murray
Head of Player Support

(no subject)
official_jagex

Our explosive new multiplayer game, Steel Sentinels, has landed on FunOrb. Prepare yourself for battle!

It is your mission to destroy all those who stand in your way, by piloting a sentinel to victory. The sentinels can carry an array of lethal weapons: guns, rockets, missiles, lasers, plasma launchers, lightning beamers and others even more destructive. Heavily armoured and able to withstand devastating levels of punishment, they can also be fast and mobile (with some even capable of flight). They are the ultimate product of a thousand years of armoured warfare and their average life expectancy is 92 seconds!

Piloting a sentinel is not for the faint hearted; battles are fast and frantic, and they will involve you dying (a lot). Each battle will see you re-entering combat with a new sentinel dropped into the warzone, as soon as your current one has been destroyed.

Steel Sentinels offers the following features:

  • Extensive single player campaign that unlocks a variety of sentinels and equipment (we recommend you play through this as far as possible before embarking on multiplayer);
  • Up to 12 players can take part in the multiple multiplayer battle modes, which include head-to-head, team games and co-operative play;
  • 12 different sentinels to unlock;
  • Fully customisable sentinel chassis, with a vast array of weapons and components;
  • A host of Achievements and in-game 'tags' for you to collect.

So hook up your neural link and click here to pilot your way to glory.

Mod Thor & Mod Thomas
FunOrb Developers




Announcement of our Machinima Contest!
official_jagex

Fur 'n' Seek
official_jagex

The Odd Old Man is again in need of a hand, but this time it’s not all going to be about bones. Apparently, he has new needs that will require adventurers to seek the hides, pelts and skins of creatures commonly found in the Fremennik Province.

Players will be able to allow the Odd Old Man to take his plan fur-ther. More experienced players will then be able to help him the rest of the way, getting extra rewards and uncovering the truth behind one of RuneScape’s most guarded secrets – just what is in that mumbling bonesack?

Mod Maylea
RuneScape Content Developer

Summary:

Where to start Fur 'n' Seek:
Speak to the Odd Old Man near his shack between Varrock and Paterdomus.

Requirements to complete Fur 'n' Seek:
25 Slayer
An advised combat level of 50
Must have completed Rag and Bone Man (the quest, not the wish list)



In other news...

For those of you who might have missed it last week, we reintroduced some features to the Grand Exchange section of the website, including a 30-day average line to the graphs.

Beserker ring can now be imbued by Mobilising Armies officers, just like the other Fremennik rings.


Postbag, Gallery and Wallpapers
official_jagex
The Postbag from the Hedge is back from a lengthy absence with a Chaos Elemental suitcase and hidden hints to decipher.

For those who like their updates colourful, we have a Players' Gallery of your finest art. Highlights include a player concept for a dragon kiteshield.

Finally, we have two wallpapers requested by you on the Forums. One is a new-look Zanaris wallpaper, following on from the images that were shown in recent dev blogs. The second is a Curse of Arrav wallpaper for those who appreciated the quest's impressive architecture.

Mod Osborne
RuneScape Editor

FunOrb Q&A
official_jagex

The previous FunOrb Q&A proved to be both popular and successful, so we thought it was about time for another one.

We will be opening up a "FunOrb Q&A" thread in the Announcements forum tomorrow for anyone who wants to post questions to us. This thread shall remain open until the morning of Monday 3rd August, after which we will compile questions and pass them on to the FunOrb team to answer them.

The answers will be posted on the forums on Thursday 13th August. In addition to posting the answers, we will also be hosting a live Q&A session on the forums with Mod Korpz (Head of FunOrb) on the same day, starting at 8pm (GMT), and running for a couple of hours or so.

We'll add a direct link to the thread from this newspost once it gets posted.

Mod Korpz
Head of FunOrb



RuneScape Q&A
official_jagex

The previous RuneScape Q&A proved to be both popular and successful, so we thought it was about time for another one.

We will be opening up a "Questions for Jagex" thread in the News & Announcements forum tomorrow for anyone who wants to post questions to us. This thread shall remain open until the morning of Monday 3rd August, after which we will compile questions and pass them on to the people at Jagex best suited to answer them.

Jagex CEO Mark Gerhard (Mod MMG) will be providing the first batch of answers, which will be posted on the forums next Thursday (6th August). In addition to posting his answers, we will also be hosting a live Q&A session on the forums with him on the same day, starting at 8pm (GMT), and running for a couple of hours or so.

Each Thursday from then on, we will post another batch of answers and host another live Q&A session for those questions relevant to the other teams here at Jagex. Those directly relevant to RuneScape are as follows:

  • Thursday 6th August – Mark Gerhard
  • Thursday 20th August – Player Support
  • Thursday 3rd September – Andrew
  • Thursday 10th September – RuneScape Content
  • Thursday 17th September – Community Management
  • Thursday 24th September – Translation

For more information about these Q&A sessions, and for where, when and how to submit questions, please read this forum thread. We are also holding Q&A sessions for our other products. Details of these can also be found on this forum thread.

Mod Kelvin
Head of Community Management


RuneScape Game Updates: Animation Pack 1
official_jagex
Recent additions to the RuneScape engine have allowed us to make some improvements to the game’s animations.

As you can see by the heading, this release is called Animation Pack 1, as this will be an ongoing project. These improvements will take time, however, so we have grouped the animations that we're improving into packs, so we can release them as we complete them, rather than keeping you waiting.
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